Tuesday 18 March 2014

DOWNLOAD NEED FOR SPEED MOST WANTED DIRECT LINK FREE DOWNLOAD

DOWNLOAD NEED FOR SPEED MOST WANTED

DIRECT LINK FREE DOWNLOAD



Description Of NFS Most Wanted : Take the free ride of NFS Most Wanted, designed for a new, more connected generation of racing fans. The game offers players an expansive open world packed with exhilarating action where they can choose their own path to become the Most Wanted. Players will have the freedom to drive anywhere, discover hidden gameplay, takedown rivals, challenge friends or just hang out and toy with the cops. Everything they do counts towards the end goal of becoming #1 on their personal Most Wanted List.

Minimum System Requirements :
  • Operating System: Windows Vista/7
  • Processor: Intel Core 2 Duo, 2.4 Ghz or AMD Athlon 64 X2 5400+
  • RAM: 2 GB
  • Graphics: 512 MB, NVidia GeForce 8800 or ATI Radeon HD 3870
  • DirectX: 10.1
Recommended System Requirements :
  • Operating System: Windows Vista/7
  • CPU: Intel Core 2 Quad, 2.66 GHz or AMD Phenom II X4, 3.0 GHz
  • RAM: 4 GB
  • Graphics: 1 GB, NVidia GeForce GTX 560 or ATI Radeon HD 6950
  • DirectX: 11.0 or later
Screenshots :




DOWNLOAD NEED FOR SPEED CARBON HIGHLY COMPRESSED WORKING 10 MB

DOWNLOAD NEED FOR SPEED CARBON
HIGHLY COMPRESSED 
WORKING 10 MB



Need For Speed Carbon delivers the next generation of adrenaline-filled street racing as players face the ultimate test of driving skill on treacherous canyon roads. What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world’s most dangerous and adrenaline-filled form of street racing.
Minimum System Requirements:
OS: Windows XP SP2 (32-bit edition only)
CPU: 1.4 GHz or faster
Ram: 256 MB or more
Hard Drive: 6 GB or more free space to download and install
Video: DirectX 9.0c compatible*
Sound: DirectX 9.0c compatible



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DOWNLOAD NFS UNDERCOVER HIGHLY COMPRESSED 1 GB ONLY

DOWNLOAD NFS UNDERCOVER HIGHLY COMPRESSED
1 GB ONLY






nfs Club series) consisting of 109 miles (175 km) of road[8] and a large highway system, making it the largest Need for Speed "world" EA has created so far.[8] The game's environment consists of four boroughs: Palm Harbor, Port Crescent, Gold Coast Mountains, and Sunset Hills (in the DS version the boroughs are Metropolis, North Port Crescent, South Port Crescent and Riverton). In the Wii and PS2 versions two boroughs are copied off Need for Speed Most Wanted and put into different positions.[9]These four boroughs make up the city, Tri-City, presumably a city located on the Gulf Coast or on the California Coast although the city itself heavily resembles Los Angeles.[10] The road system includes four water crossings, going clockwise: the Main Guy Causeway (Ocean Expressway connecting Sunset Hills to Port Crescent via man-made island), the Vale Causeway (Sunset Hills to Palm Harbor), the North T Causeway (Man-made island to Palm Harbor), and the Memorial Tunnel (Port Crescent to Palm Harbor).[9] Undercover also features a new continuous highway system.[11] In previous installments, highways were relatively small circuits concentrated within separate boroughs.[12] InUndercover, the main highway circles Tri-City, with each of the four boroughs sharing a piece of the larger circuit.[9] The longer highway length gives a more realistic shape, with long straight areas, gentle curves, rest areas and large interchanges.[9] Lastly, the entire map is open from the start of the game, unlike previous installments where boroughs had to be unlocked.[9]

The police system is similar to Most Wanted and Carbon. It uses a similar bar graph at the bottom of the screen that moves between the blue "Evade" (shown as green on PS2 and Wii), on the right side, and the red "Busted", on the left side, depending on the player's speed and proximity to police.[9] The "Cooldown" period after evading pursuing police units returns as well (shown in light blue), along with heat levels, speedbreaker and pursuit breakers. Also similar to Most Wanted and Carbon, police vehicles range from generic city patrol cars to federalpursuit cars accompanied by police rhinos (SUVs) and helicopters.[9] Unlike previous games, the type of police that appear is not entirely dependent on heat levels (i.e. high level police can appear at low heat levels and vice versa) but more on the player's wheelman level (i.e. progress through the game). At a high wheelman level, federal police will immediately join the pursuit, even if the player was at a low heat level.[9][13] Common police tactics such as road blocks, rolling road blocks, spike strips, and PIT maneuvers are all featured, although some are only used by federal police. In addition, the player gets to drive a police vehicle in a mission in career mode, which consists of stealing a Nissan GTR state police car. The other police cars cannot be driven except in a multiplayer game called Cops and Robbers.[9] In the PlayStation 2 and Wii versions, however, other than in the mentioned mission (in these versions the cop car is a Lamborghini Gallardo - there's no GTR in them), the player earns from Chase Linh three police cars in career mode (Mustang GT, Lamborghini Gallardo and Porsche 911 GT2) after reaching certain parts of the game, which can be driven in a "chasedown mode", where the player has to arrest a certain number of racers, earning money as a reward.
A damage system returns to Undercover, but differs from the prior title ProStreet in that the damage is only cosmetic and does not adversely affect performance.[9] However, a car can still be "Totaled" in the new "Highway Battle" mode (except PlayStation 2 and Wii) and in some missions in career mode. During these missions a car damage bar is displayed, which indicates the amount of damage done to the player's vehicle.[9] The primary goal of these missions is to deliver certain cars without totaling them.[9] In general, damage is automatically repaired after every career race or police pursuit,[9] unlike in ProStreet where it had to be repaired by the player at a cost (either money or a "repair marker").[9][14] The damage system has been updated, which is more detailed given that scratches and dents could now be seen on the player's car (which represent minor damage), or heavy damage such as entire sections of the car ripped off (like bumpers, hoods etc.) or large deformations or dents. Police vehicles can sustain damage but in a different way than they did in Most Wanted and Carbon. Instead of the damage being made up of static models (although doors, trunk doors, hoods, bumpers and sirens could be broken off), the damage models are now flexible, and each area of the car can suffer from none, light, medium, or major damage (unlike Most Wanted or Carbon where each area can be in only two states of damage, undamaged or damaged). Many minor hits to different areas will gradually make the sustained damage more and more severe.
The customization of cars is similar to Need for Speed: ProStreet but has been enhanced on the level of graphics and detail.[15][16] The new color palette and the "matte" paint were improved.[16] The game also features aftermarket parts like Carbon did.[17] As a bonus, EA added a vinyl similar to the vinyl of the BMW M3 GTR in Need for Speed: Most Wanted that was continued as a bonus car in "Carbon".
The player can gain wheelman (i.e. reputation) points as they progress through the game's story by participating in missions, winning races or performing flashy maneuvers in a police chase. In turn, this grants the player access to bonus missions, adding a small RPG-like element to game play.
The game also uses in-game advertising, featuring the T-Mobile Sidekick.



DOWLOAD GTA VICECITY HIGLY COMPRESSED 100 % WORKING 240 MB

DOWLOAD GTA VICECITY HIGLY COMPRESSED
100 % WORKING 240 MB


A decade after we first burned rubber onto the sun-drenched, neon-scorched streets of Grand Theft Auto: Vice City, the classic 80s-tastic drive'em'up is coming to iPhoneiPad and Android.
Rockstar Games is celebrating the 10th anniversary of Vice City with a souped-up version of the original game that you can take anywhere. Now you can go and steal a car when you're in a car! Just try not to get confused between the two and start mowing down pedestrians on the high street while singing along to Sunglasses at Night.
The iOS version of the game comes complete with retina display graphics, while all versions of the game have improved character models and enhanced lighting effects. You also get new and more precise targeting and shooting.
It'll echo the epic scale of the original game, letting you roam the entire Miami Vice-inspired open world. All that will cost you just a fiver. 
You'll need at least an iPhone 4, fourth-generation iPod touch or any iPad to play. If you're more of a Grand Theft Android type, compatible phones include the Samsung Galaxy NexusS2and S3, or the HTC One S and One XSamsung Galaxy Note and Tab tablets also play the game -- click here for the full list.
Rockstar is currently gearing up to unveil Grand Theft Auto 5, with a new trailer showing off buckets of train-crashing action. And a dog. For more on that and all the biggest, smallest and in-betweenest new games, check our our button-bashing buddies at GameSpot.








DOWNLOAD NFS UNDERCOVER HIGHLY COMPRESSED 1 GB ONLY

DOWNLOAD NFS UNDERCOVER HIGHLY COMPRESSED
1 GB ONLY






nfs Club series) consisting of 109 miles (175 km) of road[8] and a large highway system, making it the largest Need for Speed "world" EA has created so far.[8] The game's environment consists of four boroughs: Palm Harbor, Port Crescent, Gold Coast Mountains, and Sunset Hills (in the DS version the boroughs are Metropolis, North Port Crescent, South Port Crescent and Riverton). In the Wii and PS2 versions two boroughs are copied off Need for Speed Most Wanted and put into different positions.[9]These four boroughs make up the city, Tri-City, presumably a city located on the Gulf Coast or on the California Coast although the city itself heavily resembles Los Angeles.[10] The road system includes four water crossings, going clockwise: the Main Guy Causeway (Ocean Expressway connecting Sunset Hills to Port Crescent via man-made island), the Vale Causeway (Sunset Hills to Palm Harbor), the North T Causeway (Man-made island to Palm Harbor), and the Memorial Tunnel (Port Crescent to Palm Harbor).[9] Undercover also features a new continuous highway system.[11] In previous installments, highways were relatively small circuits concentrated within separate boroughs.[12] InUndercover, the main highway circles Tri-City, with each of the four boroughs sharing a piece of the larger circuit.[9] The longer highway length gives a more realistic shape, with long straight areas, gentle curves, rest areas and large interchanges.[9] Lastly, the entire map is open from the start of the game, unlike previous installments where boroughs had to be unlocked.[9]

The police system is similar to Most Wanted and Carbon. It uses a similar bar graph at the bottom of the screen that moves between the blue "Evade" (shown as green on PS2 and Wii), on the right side, and the red "Busted", on the left side, depending on the player's speed and proximity to police.[9] The "Cooldown" period after evading pursuing police units returns as well (shown in light blue), along with heat levels, speedbreaker and pursuit breakers. Also similar to Most Wanted and Carbon, police vehicles range from generic city patrol cars to federalpursuit cars accompanied by police rhinos (SUVs) and helicopters.[9] Unlike previous games, the type of police that appear is not entirely dependent on heat levels (i.e. high level police can appear at low heat levels and vice versa) but more on the player's wheelman level (i.e. progress through the game). At a high wheelman level, federal police will immediately join the pursuit, even if the player was at a low heat level.[9][13] Common police tactics such as road blocks, rolling road blocks, spike strips, and PIT maneuvers are all featured, although some are only used by federal police. In addition, the player gets to drive a police vehicle in a mission in career mode, which consists of stealing a Nissan GTR state police car. The other police cars cannot be driven except in a multiplayer game called Cops and Robbers.[9] In the PlayStation 2 and Wii versions, however, other than in the mentioned mission (in these versions the cop car is a Lamborghini Gallardo - there's no GTR in them), the player earns from Chase Linh three police cars in career mode (Mustang GT, Lamborghini Gallardo and Porsche 911 GT2) after reaching certain parts of the game, which can be driven in a "chasedown mode", where the player has to arrest a certain number of racers, earning money as a reward.
A damage system returns to Undercover, but differs from the prior title ProStreet in that the damage is only cosmetic and does not adversely affect performance.[9] However, a car can still be "Totaled" in the new "Highway Battle" mode (except PlayStation 2 and Wii) and in some missions in career mode. During these missions a car damage bar is displayed, which indicates the amount of damage done to the player's vehicle.[9] The primary goal of these missions is to deliver certain cars without totaling them.[9] In general, damage is automatically repaired after every career race or police pursuit,[9] unlike in ProStreet where it had to be repaired by the player at a cost (either money or a "repair marker").[9][14] The damage system has been updated, which is more detailed given that scratches and dents could now be seen on the player's car (which represent minor damage), or heavy damage such as entire sections of the car ripped off (like bumpers, hoods etc.) or large deformations or dents. Police vehicles can sustain damage but in a different way than they did in Most Wanted and Carbon. Instead of the damage being made up of static models (although doors, trunk doors, hoods, bumpers and sirens could be broken off), the damage models are now flexible, and each area of the car can suffer from none, light, medium, or major damage (unlike Most Wanted or Carbon where each area can be in only two states of damage, undamaged or damaged). Many minor hits to different areas will gradually make the sustained damage more and more severe.
The customization of cars is similar to Need for Speed: ProStreet but has been enhanced on the level of graphics and detail.[15][16] The new color palette and the "matte" paint were improved.[16] The game also features aftermarket parts like Carbon did.[17] As a bonus, EA added a vinyl similar to the vinyl of the BMW M3 GTR in Need for Speed: Most Wanted that was continued as a bonus car in "Carbon".
The player can gain wheelman (i.e. reputation) points as they progress through the game's story by participating in missions, winning races or performing flashy maneuvers in a police chase. In turn, this grants the player access to bonus missions, adding a small RPG-like element to game play.
The game also uses in-game advertising, featuring the T-Mobile Sidekick.



DOWNLOAD PRINCE OF PERSIA PC GAME HIGHLY COMPRESSED 290 MB ONLY

DOWNLOAD PRINCE OF PERSIA PC GAME HIGHLY COMPRESSED
290 MB ONLY



Tying up the HD remake of the original trilogy comes Prince of Persia: The Two Thrones. The Prince returns to Babylon accompanied by his love Kaileena although this isn’t apparent to those who didn’t see the alternate ending to Warrior Within. Upon arriving at Babylon’s port the Prince sees that the area is under attack. His ship is attacked leaving him floating on debris while his beloved washes ashore and is immediately taken by the attackers. The Prince has his work cut out from him while he searches for Kaileena and answers as well.

HOT

Puzzles
This wouldn’t be a Prince of Persia game without parkour based puzzles. As one would expect there will be plenty of careful maneuvering around traps and high above enemies. The platforming sequences consist of searching for switches or levers that will help gain entry to connected areas. Their complexity varies from dodging traps on timed doors to moving the environment itself in order to proceed. The harder puzzles are usually accompanied by visual cues and/or help from the camera in order to keep the game’s pace so the player can continually move forward.
Updated Combat
Combat in The Sands of Time was definitely not developed. Once Warrior Within hit the scene it attempted to right the wrongs that its predecessor set. It made improvements by adding lengthier combos and beefed up dual wielding attacks. The Two Thrones continues the combat set before it by allowing the acquisition of secondary weapons from fallen foes. Basic combos can be executed and can even be given a unique twist by throwing acrobatics into the mix. This alone is fine, but the process can become repetitive since players will end up sticking with known methods for certain enemies time after time. In order to keep the game moving along this entry has implemented a new mechanic called “Speed Kills”. These allow the Prince to dispatch his enemies in a stealthy manner. When a speed kill is possible the screen shows this by creating a light aura around the player. A single button press initiates the move. From here the player must keep a keen eye out for the blade’s glint which require the press of the attack button. Depending on the enemy and the variation of the attack there can be between one and two parts to the silent execution. If everything is done correctly the quick kills keep the action moving along without becoming tedious and all with flair.
That only covers what the normal Prince can do. Contained in this story is the Dark Prince, a second personality residing within the Prince that occasionally takes control. This is where the game switches from planning attacks to overcoming obstacles with brute force. The Dark Prince is much more powerful and its a good thing too since his health is constantly draining and can only be replenished with the sand of those he’s defeated. The Dark Prince’s weapon of choice is the daggertail which acts much like a whip allowing him to wreak havoc on those around him. Players will find this a nice change of pace from the predictable combat of the normal Prince especially since you really feel the power contained within this character.
Original Prince
The primary issue stated by gamers in Warrior Within was the Prince’s new look and attitude. The Prince went from a cartoon stylized protagonist with a lot of innocence to a dark, evil Prince with a bad attitude and worse manners. Fortunately, he has dropped that act and has returned to his original self with a little added experience. The voice actor from the first game has even reprised his role as the Prince in order to truly bring back the character’s real feel back.
Campaign
Another strength of the series has been its campaign. The game picks up after the Prince appeased the Dahaka and saved the empress from the Island of Time. She accompanies him to Babylon only to find the entire place under siege. Shortly after, the two become separated and the Prince must battle his way back to her. Throughout his journey it becomes obvious that a lot has changed, some of which is due to him, and that the Prince himself has been affected in strange ways by his previous adventure. This is where the Dark Prince comes into play and it gives a wonderful contrast between both princes as each has a distinctive personality.
Not only do the stories tend to be captivating, but they are of good length without feeling drawn out. This is a story that can last between 12-15 hours. 2010 has seen its fair share of over hyped games that barely have gamers holding a controller for 6 hours before the credits start rolling. This re-release shows us how games should have remained to this day instead of only finding 10+ hours in hardcore RPGs or free roam titles.

NOT

Trial and Error
This is a feeling that the Prince of Persia had trouble escaping. The platforming is superb and has really stood the test of time overall, but there are still numerous instances where repetition is required to pass. This is sometimes due to poor camera angles hiding the object which you should be leaping towards next. Other times it seems like the Prince has a mind of his own and wishes to jump awkwardly (slightly) in the wrong direction falling to his death. The chariot sequences scream trial and error since a small miscalculation will send you to the Retry screen. Its understandable since 3rd person platformers today still struggle with this issue for the most part, but that doesn’t stop it from being an unfavorable mark sitting upon a great mechanic.
Sand Powers
Many will remember the powers the sands granted throughout the campaigns of the previous entries. The Two Thrones is no different in that aspect and bestows sand based abilities upon the Prince. Due to the new speed kills however the powers seem to rarely be needed or even remembered. Speed kills keep the player moving along with minimal combat interaction while also receiving a flashy move. Because of that it seems the sands would almost be worthless if it wasn’t for the rewind ability. For a game that made this mechanic famous it is odd to see its once shining star hidden behind the curtains.
Glitches
I don’t remember the original version of the game being prone to glitches. From what I’ve seen across a few different downloaded copies on separate PS3s the game has a tendency to be buggy at first. During 3 tests the game locked up completely within 10 minutes of starting it up for the first time rendering any action useless besides turning the system off. One of these instances even took place before even seeing the start screen for the first time. It seems to be heavily present within the first couple levels, but then almost becomes non-existent afterwards. This won’t affect the score, for now, but since I noticed it in 3/5 copies checked I decided it was worth noting for those looking into the game.

Verdict

Prince of Persia: The Two Thrones finishes off the HD remakes for the original trilogy. The title brings a good length and well paced campaign starring the Prince fans wanted to see again. The combat has had a few tweaks here and there the most obvious being the speed kills. Speed kills are an amazing addition that keep everything moving and definitely feel right when executed by the talented Prince. Everything fans have come to expect ranging from puzzles to the story line are here, but that also comes coupled with the negative aspects. The game does still have a tendency to dip into trial and error due to camera issues or the one-chance-to-do-it-right moments. Overall this game will tie up the loose ends left by the first two games and will provide gamers with a unique experience from start to finish as they battle the sand demons and the Prince’s own demons.
[Editor's Note: Prince of Persia: The Two Thrones HD was reviewed on the PlayStation 3 hardware. The game was provided to us by the publisher for review purposes.]
Prince of Persia: The Two Thrones HD Review4.7 out of 10 based on 3 ratings






DOWNOAD GTA 4 HIGHLY COMPRESSED EXTREME RIP WORKING 100% ONLY 4.4. GB

DOWNOAD GTA 4 HIGHLY COMPRESSED EXTREME RIP WORKING 100%
ONLY 4.4. GB









Grand Theft Auto IV (commonly shortened GTA IV) is a 2008 open world action-adventure video game, developed by Rockstar North and published by Rockstar Games. It was released for the PlayStation 3 and Xbox 360 on 29 April 2008, and for the Microsoft Windows on 2 December 2008. It is set in the fictional Liberty City, based heavily on modern day New York City.[a] The game follows Niko Bellic, a veteran of an unnamed war in Eastern Europe, who comes to the United States in search of someone important, but quickly becomes entangled in a world of gangs, crime, and corruption. Like other games in the series, GTA IV is composed of elements from driving games and third-person shooters, and features open world gameplay, in which players can interact with the game world at their leisure. Grand Theft Auto IV also features several online multiplayer modes.
Two expansion packs have been developed for the game, originally released as downloadable content for the Xbox 360 version throughout 2009. Both The Lost and Damned and The Ballad of Gay Tony feature new plots that are interconnected with the main GTA IV storyline, and follow new protagonists. The two episodes have been released together for all platforms as a stand-alone game called Grand Theft Auto: Episodes from Liberty City. A bundle that contained both the original GTA IV game and the Episodes was also released, titled Grand Theft Auto IV: The Complete Edition. The 2009 handheld game Grand Theft Auto: Chinatown Wars revisited the Liberty City of GTA IV.
As the first game of the critically acclaimed series to appear on seventh generation consolesGrand Theft Auto IV was widely anticipated. A major commercial and critical success, it broke industry records with sales of around 3.6 million units on its first day of release and grossing more than $500 million in revenue in the first week, selling an estimated 6 million units worldwide.[3] Grand Theft Auto IV won numerous awards from both gaming and mainstream press, including several recognitions as Game of the Year. As of 2012 the game has sold over 25 million copies. Grand Theft Auto IV is widely regarded by critics as the best game of this generation as well as one of the best games of all time. Game Informer editor Andrew Reiner placed Grand Theft Auto IV on rank 1 on their list of Best Games of this Generation.[4] Empire placed Grand Theft Auto IV 16th on their list of 100 Greatest Games of All Time.[5]




DOWNLOAD SPIDERMAN 3 HIGHLY COMPRESSED PC GAME WORKING 100%

DOWNLOAD SPIDERMAN 3 HIGHLY COMPRESSED PC GAME
WORKING 100%


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4555-SpiderMan3DragonTail

Free+Download+PC+Games+Spider-Man+3+Full+Rip+Version+2

Minimum System Requirements:

OS: Windows 2000/XP/Vista, Not Mac Compatible

CPU Speed: Intel Pentium 4 2.8GHz Athlon XP 2800+

RAM: 1 GB

HDD: 6 GB Free Space

Directx:  9.0 c , T&L Capable With Shader Model 3.0